
VALORANT Patch Notes 11.00: New Map Corrode, Agent Changes, and Mode Updates
On June 26, VALORANT is set to release the major Patch 11.00, which, in addition to new content like the map, skins, and Battle Pass, will include agent balancing — with Waylay receiving significant changes. There is no official and final patch note yet, but an early version was shared by VALORANT INFO in their Telegram channel.
New Map: Corrode and change map pool VALORANT
Enters the competitive map pool on day one.
Loss RR penalty reduced by 50% for the first 2 weeks; wins are unaffected.
“Only Corrode” queue available for 5 days in Swift mode.
Bind and Corrode are active in the map pool. Split and Pearl are out.
Agent Changes
Waylay
Refract
Min activation time: 0.5s → 0.35s
Max activation time: 3s → 2s
Deactivation time: 1.0s → 0.8s
Reactivation delay: 0.1s → 0.05s
Lightspeed
Delay: 0.8s → 0.6s
Saturate
Pre-explosion delay: 0.75s → 0.6s
Radius: 10m → 12m
Omen
Dark Cover: smoke is now silent to enemies within 12.5m, but still audible to allies.
Brimstone
Sky Smoke: cast sound now audible only to teammates within 12.5m.
Reyna
Leer HP reduced: 100 → 80 Now includes visual and audio hit indicators.
HP reduced: 100 → 80
Now includes visual and audio hit indicators.
Neon
Relay Bolt: delay increased 0.8s → 1.0s
Phoenix
Curveball: delay increased 0.5s → 0.6s
Breach
Aftershock: visual effects sped up and reduced in size.
Sova
Recon Bolt: improved sound, trajectory clarity, and detection precision.
Owl Drone: enemies now hear a hit warning sound; new hit indicator added.
Clove
Pick-me-up: visuals updated for better feedback on active speed boost effect.
Killjoy
Lockdown: activation delay reduced 0.5s → 0.15s; updated visuals.
Cypher
Spycam: dart visuals updated — more visible projectile direction.
Mode Updates
Swiftplay: 5-day Only Corrode queue available.
Escalation mode: temporarily disabled.
In Patch 10.11, which is currently on live servers, there were no major changes, apart from minor additions and bug fixes.



