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MLBB Test Server Patch 2.2.24 nerfs Belerick and Lunox while adjusting Popol and Kupa
GAM2026-09-23

MLBB Test Server Patch 2.2.24 nerfs Belerick and Lunox while adjusting Popol and Kupa

MLBB Test Server Patch 2.2.24 nerfs Belerick and Lunox while adjusting Popol and Kupa

Mobile Legends: Bang Bang Test Server Patch 2.2.24 has introduced another round of hero balance changes, with Belerick and Lunox receiving nerfs while Popol and Kupa and Freya are adjusted.

The update targets Belerick's durability, Lunox's early-game damage, and Popol and Kupa's performance in both the jungle and Gold Lane.

Belerick durability reduced

Belerick's passive bonus HP gained from equipment and emblems has been reduced from 30% to 20%.

The change is intended to bring his durability closer to other Tank heroes after developers determined that he had become too difficult to kill.

Popol and Kupa receive broader adjustments

Popol and Kupa received the largest set of changes in the patch.

Kupa no longer deals 150% damage to creeps through the passive. Instead, he now deals an additional 80–120 true damage to creeps depending on level.

The previous passive bonuses granting 10% Attack Speed and 5% Movement Speed while both characters attacked the same target have also been removed.

Their first skill now marks targets and rewards Popol and Kupa for attacking together, providing stacking Attack Speed and Movement Speed bonuses.

The bonuses can stack up to five times and last for four seconds.

Kupa's bite damage has been reduced, while the second skill's Movement Speed bonus has also been changed.

Lunox early damage nerfed

Lunox's Power of Chaos ultimate has received lower base damage.

Its damage was reduced from 250–450 plus 100% Total Magic Power to 150–300 plus 135% Total Magic Power.

The adjustment reduces her early-game impact while preserving stronger scaling later in the match.

Freya sustain adjusted

Freya's passive HP regeneration has been changed from a flat 40 to 20 plus three times her hero level.

The change reduces her early sustain while allowing the regeneration value to scale as the match progresses.

All adjustments are currently limited to the MLBB test server and may be changed again before reaching the live version.

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